It's true - W3M is on the list for Best Setting among the 2019 Indie Groundbreaker Award nominees! Awards will be announced at Gen Con on July 31.
The PDF version of the second edition is out now! If you bought the first edition, you've already been updated to the second for free. There's also going to be a print version this time! The files have been sent to the printer, and I have to approve the proofs when they arrive, but thereafter,… Continue reading Wizards of the Three Moons 2e now available at DriveThruRPG
The inimitable Lisa Padol will be returning as the editor for the second edition of the game, so the draft is in good hands. While we wait, how about some mood music?
As promised previously, BlackHatMatt has posted his review of W3M over on RPG.net. Have a look at his thoughtful critique here: https://www.rpg.net/reviews/archive/17/17083.phtml
Matt McFarland is going to be doing a one-shot review of Wizards of the Three Moons this month. In preparation, here's a blog post about his wizard and pawn creation: https://blackhatmatt.blogspot.com/2017/01/character-creation-wizards-of-three.html Actual play review forthcoming!
I've been plugging away at the document diligently, and now it's off to the editor! Depending on the alterations that may need to be made, I'm expecting to have W3M available to the public in February (a little later than the original projection, but not by much). Stay tuned!
In classical Greek myth, the gods could not undo what another god had done. When Hera blinded Tiresias, Zeus couldn't just simply say "nuh-uh" - only Hera could (and eventually did) give Tiresias back his sight. Zeus could only do something to compensate for what Hera had done; in this case, he gave Tiresias metaphorical… Continue reading The “Greek Rule”
Does W3M need rules for wizards to cast spells, or is it sufficient to just say, "they cast a spell, describe what it does"? I want some way to enforce the weirdness of magic, that there's always something unexpected included, and my experience is that gamers will never give their actions negative consequences without mechanics.… Continue reading Wizards of the Three Moons Playtest Diary #1
There are a few significant changes and clarifications in the latest Wizards of the Three Moons playtest document, the most important of which is the change to the number of fate tokens that the liege wizard's arcana contribute to the fate bag. Download the current game file here.
Indeed, although this one's not based on play feedback, but rather a late-night brainstorm. (Funny how writing ideas always pick inopportune times to strike, isn't it?) The new document contains tables that troupes can use to randomly establish scenes and plot complications. Download it here.