Shifting gears – Corona playtest approaching

While I ponder a bit more of the ins and outs of this new game, we're approaching Gen Con, and there's some exciting stuff to say about it, starting with the fact that Parenthesis Press is going to be there with a diverse slate of options. First of all, for House of Cards fans, I'll… Continue reading Shifting gears – Corona playtest approaching

[Delve] The Brad Is Down!

That's not an accidental error in the title: during the most recent Delve playtest, the player of the Bard decided that he was the Brad, whose name was Brad. (There was some drinking going on this time.) Reset button hit, we find ourselves at the entry to a new dungeon, with the Bard, Dwarf, and… Continue reading [Delve] The Brad Is Down!

Delve Playtest pt. 2: Delve Harder.

Recap: the adventurers (in marching order) are the Thief, the Swashbuckler, the Shieldmaiden, and the Elf. The Thief picked up a Fog Flask after destroying an animated skeleton, and the Elf dispelled a magic sigil to gain an Ancient Grimoire.AP: 8 HP: 6Does this storeroom have exits? It does if any of the players say… Continue reading Delve Playtest pt. 2: Delve Harder.

Delve playtest: entering the dungeon

Test run of Delve with 4 adventurers, in marching order: the Thief, the Swashbuckler, the Shieldmaiden, the Elf. I picked these four because they all move pretty quickly, so we won't get stuck in hallways for long periods of time.Starting AP: 4 HP: 4(This may not be the final rule, but currently, the Adventure Pool… Continue reading Delve playtest: entering the dungeon