An agent of fate gets his or her assignments in ways that seem like random chance to everyone else: today's winning lottery numbers are the phone number to the anonymous dispatcher with your next case, or you stop in a used book store on vacation to find an envelope waiting in the front of the… Continue reading October Challenge: busting destiny in the chops
Okay, so I took a couple of days off to defend my doctoral dissertation and finish my Ph.D. Sue me. 🙂 Working on Tore's alternate-reality prompt highlights just how Manichean the standard trope of mirror worlds is: I even fall into the assumed duality in House of Cards, although I posited the Beyond as natural… Continue reading October Challenge: jumping at shadows
I haven't given up! Over the weekend, I was a bit under the weather, and my current technology setup requires me to go out of the house to post, so I stayed in and brainstormed a bit instead. If I'm to meet the goal of 8 games in 31 days, I can't really afford to… Continue reading October Challenge: the hand of fate!
That's the premise as it stands, anyway. Although it doesn't have to be tea in the cups. 🙂 I like to walk through a thought experiment version of play to see if the current design elements work before moving on. We'll see if there are any unforeseen gaps or flaws in play on a basic… Continue reading October Challenge: the greatest adventurers in all the lands meet for tea
As I review the Baron Munchausen rules for inspiration on the idea discussed in the previous post, I start thinking about how a more complex economy might work. In the standard Munchausen rules, all the attendees at the party start with the same number of coins in their purse, and all coins are equal. My… Continue reading October Challenge: social currency
As I embark on this mad task of creating eight short games in a month, let me share with you the first three suggestions* I received. Tore Nielsen provided me with two ideas: "A game that deals with the idea of an insidious/subtle reality taking over, and makes resisting it and going along with it… Continue reading October Challenge: three game prompts
I thought I'd change things up a little bit: while the horror game and all the other extant projects go brew for a little while, I'm going to spend October doing quick designs. Here are my rules: * Try to finish eight games, based on suggestions by others when possible. I have two prompts already,… Continue reading My self-imposed challenge: Eight 8-page games in October