Let's start off with one important point: Everway is a good game. It has a lot going for it: its aggressive multiculturalism, its extensive use of examples to guide new players, its production value, its use of art as part of the play experience (especially the vision cards), and for me in particular, its embrace of… Continue reading “Fixing” Everway, part one
My next project is titled Glorious and Fearsome. It is primarily a reimplementation of Everway, but with DNA borrowed from subsequent games like Nobilis and Exalted to hopefully improve some of Everway's design weaknesses or oversights.
The PDF version of the second edition is out now! If you bought the first edition, you've already been updated to the second for free. There's also going to be a print version this time! The files have been sent to the printer, and I have to approve the proofs when they arrive, but thereafter,… Continue reading Wizards of the Three Moons 2e now available at DriveThruRPG
The inimitable Lisa Padol will be returning as the editor for the second edition of the game, so the draft is in good hands. While we wait, how about some mood music?
Begin your adventure today with a free download! And don't forget - just 4 more days to submit your own creation for #AprilAlchemy!
Check out the new devlog over at itch.io for info on the newly expanded horizons of the map for The Alchemist of Dunvale.
The first face-to-face playtest of The Alchemist of Dunvale is happening tonight! Others are encouraged to give the newly released alpha ruleset a spin and report back on how things went; download it from itch.io now!
Here's a little something that I concocted for my April Alchemy game, The Alchemist of Dunvale. It's not a very artistic map (although I'm searching for an artist to draw a nice one for the final version of the game), but it's a useful spatial representation of the area pertinent to the game. A Map… Continue reading A Map of the Dunvale Region
I'm hosting a game jam from April 1-30 over on itch.io for anyone who wants to participate. The theme is "alchemy", which is open wide to all sorts of interpretation. All submissions will be freely available for download by the end of the jam, and there's no competition: it's an exercise is simply creating for… Continue reading April Alchemy: come join the jam!
We're easy enough to locate: https://parenthesispress.itch.io/ Come get some games!