Metatopia draws nigh, and so I’m scrambling to get everything into a showable state with less than two weeks to prepare. The October Challenge games aren’t on the event schedule, but will be present in very rough form for pick-up play (the quest-giving game will probably see the biggest workout, since it’s the most robust design out of the three). I’m also bringing Delve, with a new dungeon sheet, and will be testing Ghosts of Atlantis (it finally has a working name!) and running a focus group for the nascent untitled horror game system.
The gaming event schedule doesn’t go live until a couple of days before the show, but the panel and seminar schedule is up for perusal.