* November 21 is the deadline by which all art, cover and interior is expected in.
* The game is probably 95% written: a few areas were exposed during review at Metatopia as being vague or clunky and which need to be fleshed out more completely. (The vast majority of this falls under technical-expository material and not actual mechanics; I just have to explain how and why the mechanics work, but they do.)
* Expect the game to be available for pre-order in December. Kickstarter/IndieGoGo/ChipIn/etc. may be involved – I haven’t gotten much feedback one way or the other on what people would prefer.